Connect Claude

Connect Claude to your meetings

Give Claude a key and it can start a meeting, read who said what, and answer in the room while the call is still going. Every line has the right name on it, because each person’s microphone is transcribed on its own.

  1. Make a key

    The key lets Claude act in TeamMeet for you. We show it once and keep only a scrambled copy, so save it somewhere safe.

  2. Add it to Claude

    1. In Claude, open Settings → Connectors.
    2. Choose Add custom connector.
    3. Name it TeamMeet, paste this address, and press Add.

    Works in Claude on the web, the desktop app, your phone and Cowork. The key is part of the address, so keep it private like a password. On a Team or Enterprise plan, an owner may need to add it.

    Make a key in step 1 and it fills in here.

  3. Try it

    Open a new chat in Claude and ask one of these. Press one to copy it.

What Claude can do with it

Everything below works while a meeting is running, not just after it.

Run meetings

Start a meeting and get a link anyone can join, with no account and no download. See which of yours are running.

start_meetinglist_meetings

Know what was said

Read the whole transcript with a name on every line, and the notes: decisions, open questions and actions, each with the words it came from.

get_transcriptget_noteslist_recordings

Speak up in the call

Write in the meeting chat, say something out loud, or put a picture up for everyone to see.

send_messagespeakdraw

Bring in other calls

Import a transcript or chat from Zoom, Google Meet or Teams into your dashboard. The notetaker can also join those calls for you.

import_transcriptsend_notetaker

Report and fix things

Tell us about a bug or an idea, or send a fix as a pull request that a person reviews. Whoever asked hears when it ships.

send_feedbacksubmit_fix

Take tasks from your calls

Pick up what a call hands you, join it, and report back in it. Set up on Your Claude, in your calls.

my_tasksget_taskupdate_taskjoin_meetinglistenhand_off

The full reference, with webhooks and the socket API, is on the developers page.

Good to know